// la oveja negra

// ux · ui · psychology · ecommerce

// design · development · performance

01 / INTRO

We design
the way
people
buy.

La Oveja Negra studies the intersection between user experience, interface design, psychology and ecommerce development.

UX / UI

Psychology

Ecommerce

CRO / Performance

SYSTEM STATUS

UXACTIVE
UIACTIVE
ECOMMERCEACTIVE
DEVELOPMENTREADY
PERFORMANCEMEASURED
SECURITYACTIVE
INFRASTRUCTUREREADY

THESIS

A good interface does not ask the user to think about the interface.

↓ scroll to continue

UX *UI *PSYCHOLOGY *ECOMMERCE *CRO *DEVELOPMENT *PERFORMANCE *SEO *UX *UI *PSYCHOLOGY *ECOMMERCE *CRO *DEVELOPMENT *PERFORMANCE *SEO *

03 / DESIGN

Theory
becomes
interface.

A psychological theory is only useful when it can become a concrete UX, UI or product decision.

THEORY → INTERFACE

01HICK’S LAWfewer perceived options → simpler decisions
02COGNITIVE LOADless effort → better product comprehension
03SOCIAL PROOFmore confidence → less uncertainty
04LOSS AVERSIONmake visible what the user can lose
05CHOICE ARCHITECTUREstructure options to make the decision easier

04 / BUILD

Design is
only useful
when it can
ship.

01→

ECOMMERCE

WooCommerce, product architecture, variants, filters, cart and checkout.

02→

DEVELOPMENT

React, Next.js, APIs, integrations and reusable systems.

03→

PERFORMANCE

Weight, rendering, images, caching, Core Web Vitals and real-world experience.

04→

SECURITY

Hardening, firewall, access control, backups, WordPress and service protection.

05→

INFRASTRUCTURE

Ubuntu, Nginx, PHP, databases, Redis, Cloudflare, backups and server configuration.

06→

SEO

Architecture, content, metadata and technical foundations for organic search.

07→

OBSERVABILITY

Metrics, errors, performance and signals needed to understand what is happening.

08→

MAINTENANCE

Updates, security, performance and continuous system evolution.

05 / METHOD

Understand.
Design.
Build.
Measure.

01UNDERSTANDUnderstand the business, the product and user behaviour.
02DESIGNTurn that knowledge into a clear and useful experience.
03BUILDBring the experience into code without losing intent.
04MEASUREObserve what happens when a person interacts with it.
05ITERATEImprove through data, behaviour and learning.
// ask the sheep
AI / JOURNAL / KNOWLEDGE

Ask
the sheep.

Ask about UX, psychology, behaviour, ecommerce, CRO and the concepts we explore in our Journal.

0 / 1000

The Journal and Concept Library are the knowledge base.

07 / CONTACT

Let’s build
something
people
understand.

UX/UI, ecommerce, CRO, development or performance projects where the problem deserves to be understood before the code starts.

START A CONVERSATION

NOTE

We do not start with code.
We start with behaviour.